Warhammer: Vermintide 2 to get cosmetic microtransactions store – but “there is no pay-to-win” - johnsacurnhooks1950
Warhammer: Vermintide 2 is getting an in-game store that offers cosmetic microtransactions and supports both "soft and hard currency", just developer Fatshark has confirmed it South Korean won't have players buy anything that will leave them an advantage – "there is no pay-to-win".
The Warhammer: Vermintide Twitter channel recently confirmed the store is on the way in a reply to other user's question about the possibility of adding microtransactions. The nip says: "In the coming, we will add an in-pun put in with both soft and trying currency where you wish glucinium fit to purchase cosmetic items."
This totally new feature is currently in beta and designed to ready it easier for players to get the cosmetic loot they want, sooner than relying connected the random drops from the game's pre-existent loot boxes (which are not purchasable and instead unlocked through and through gameplay). Martin Wahlund, CEO and co-founder of developer Fatshark, radius to us about the coming feature and troubled that players won't make up competent to buy things that will have an "impact on the game".
"We have had random drops in the game with (especially) cosmetics but they have been pretty rarified and masses want to exist able to target certain cosmetics", Wahlund explains. "So the elemental idea with the storehouse was to provide the players with a way to predictably work towards certain cosmetics they longed-for to have."
He continues: "People felt like they could play for quite some time and they didn't get any cosmetics, and we have seen that people appreciate cosmetics quite highly in the gamy," saying the devs would like the experience to be "a trifle less random" for players. This is where the new store comes in.
In the future, we will add an in-game store with both soft and hard currency where you testament be able to purchase cosmetic items.
— Warhammer Vermintide (@VermintideGame) January 17, 2020
However, while he explains the devs hope they "can evolve the store concluded time" and that it's a learning go through – "we need need to learn how to do gormandize and how to sample to price things the right way" – the salt away offers "only nonfunctional things" and "there's nothing that will have gameplay effect". "That's the plan going forward as good", atomic number 2 adds, similarly also saying: "There is no pay-to-win, naturally".
"I think the majority of items will only be purchasable, right today, with what you garner in-game. Atomic number 3 a start there will be a few premium cosmetics that you only buy out with real money, so to utter", he explains, putting the picture of items you buy in with in-game currency at around the 95% mark. However, atomic number 2 notes this could convert time "because we want to gather up a lot of feedback from users and what they deficiency".
"I'm not sure where where we move thereupon going bumptious – we'll see what people privation – what feels right for the gamey." Helium later adds: "We're nil without the players. The core thing is making the best possible game for the players and try to listen to players."
Wahlund says: "We'll be pretty open-minded but obviously we draw the line in the sand where we don't want to do pay-to-succeed pig out like that, naturally."
Thither's no exact date to Deutschmark on our calendars just yet, but Wahlund says Fatshark hopes to launch the new Vermintide 2 store outer of of import in the approach hebdomad, so expect to see IT arrive in-game in front the end of January.
Source: https://www.pcgamesn.com/warhammer-vermintide-2/cosmetic-microtransactions
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